Large City: Bain Castle

Bain Castle

Bain Castle
Example Sylvin architecture.
StateSylvan
ProvenceRodan Kingdom
Sub ProvenceSpellviolet Dutchy
RegionPresminster Heathland
Founded1252
Community LeaderLord Erchoril Thiselton-Dyer
Area137 km2 (54 mi2)
Average Yearly Temp33°C (91°F)
Average Elevation16142 m (10009 ft)
Average Yearly Precipitation69 cm/y (27 in/y)
Population32808
Population Density239 people per km2 (607 people per mi2)
Town AuraElven High Magic
Naming
Native nameBain Castle
Pronunciation/beɪn/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Bain Castle (/beɪn/ [Translation Unavailable]) is a temperate Large City located in Spellviolet Dutchy, Rodan Kingdom, within the Sylvan.

The name Bain Castle is derived from the Sylvin language, as Bain Castle was founded by Faeliel Lapthorne, who was culturaly Sylvin.

Climate

Bain Castle has a yearly average temperature of 33°C (91°F), with its average temperature during the summer being a blistering 38°C (100°F) and its average temperature during the winter being a warm 29°C (84°F). Bain Castle receives an average of 69 cm/y (27 in/y) of precipitation, most of which comes in the form of rain during the spring. Bain Castle covers an area of nearly 137 km2 (54 mi2), and an average elevation of 16142 m (10009 ft) above sea level.

Overview

Bain Castle was founded durring the late 13th century in winter of the year 1252, by Faeliel Lapthorne. The establishment of the new community went well, with no major obsticles durring construction.

Bain Castle was built using the conventions of Sylvin durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Bain Castle is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Bain Castle is buildings are speckled and packed arround restrictive packed earth streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Astonishigly, the millitarily questionable fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Bain Castle makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.

Civic Infrastructure

Bain Castle possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Bain Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Bain Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bain Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bain Castle's parks.

Bain Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bain Castle.

Bain Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Bain Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bain Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Bain Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Bain Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bain Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bain Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bain Castle's public wards, blessings, and other arcane systems.

Bain Castle has an Millitary Academy which trains military officers and specilists.

Bain Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Bain Castle's grid is powered by an arcane means.

Bain Castle possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Bain Castle has a first rate hospital which caters to anyone in need of long term medical care.

Bain Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Bain Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bain Castle's natural decorations nor waterways.

Bain Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Bain Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bain Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Life is hard in Bain Castle. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Bain Castle a notably resourceful and hearty people.

Bain Castle's town hall was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Bain Castle rainbows form quite often above the Large City.

The Caypup near Bain Castle are known to be quite timid.

Bain Castle's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Invocation energies of tier 3 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 60
  • Farmers: 99
  • Farm Laborer: 182
  • Hunters: 113
  • Milk Maids: 84
  • Ranchers: 43
  • Ranch Hands: 87
  • Shepherds: 86
    • Farmland: 133200 m2
    • Cattle and Similar Creatures: 8202
    • Poultry: 98424
    • Swine: 6561
    • Sheep: 328
    • Goats: 65
    • Horses, Mounts, and Beasts of Burden: 3280

Craftsmen

  • Arms and Toolmakers: 69
  • Blacksmiths: 80
  • Bookbinders: 41
  • Buckle-makers: 43
  • Cabinetmakers: 72
  • Candlemakers: 109
  • Carpenters: 107
  • Clothmakers: 84
  • Coach and Harness Makers: 34
  • Coopers: 80
  • Copper, Brass, Tin, Zinc, and Lead Workers: 44
  • Copyists: 30
  • Cutlers: 27
  • Fabricworkers: 76
  • Farrier: 152
  • Furriers: 20
  • Glassworkers: 113
  • Gunsmiths: 70
  • Harness-Makers: 32
  • Hatters: 62
  • Hosiery Workers: 23
  • Jewelers: 36
  • Leatherwrights: 78
  • Locksmiths: 33
  • Matchstick makers: 52
  • Musical Instrument Makers: 48
  • Painters, Structures and Fixtures: 42
  • Paper Workers: 46
  • Plasterers: 44
  • Pursemakers: 57
  • Roofers: 34
  • Ropemakers: 33
  • Rugmakers: 32
  • Saddlers: 60
  • Scabbardmakers: 72
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 21
  • Sculptors, Structures and Fixtures: 31
  • Shoemakers: 32
  • Soap and Tallow Workers: 119
  • Tailors: 226
  • Tanners: 41
  • Upholsterers: 48
  • Watchmakers: 43
  • Weavers: 93
  • Whitesmiths: 27

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 23
  • Beer-Sellers: 45
  • Booksellers: 52
  • Butchers: 80
  • Chandlers: 84
  • Chicken Butchers: 87
  • Entrepreneurs: 34
  • Fine Clothiers: 82
  • Fishmongers: 82
  • Florists: 20
  • Potion Sellers: 54
  • Resellers: 131
  • Spice Merchants: 44
  • Wine-sellers: 69
  • Wheelwright: 52
  • Woodsellers: 31

Service workers

  • Bakers: 218
  • Barbers: 145
  • Coachmen: 46
  • Cooks: 149
  • Doctors: 67
  • Gamekeepers: 52
  • Grooms: 28
  • Hairdressers: 113
  • Healers: 89
  • Housekeepers: 93
  • Housemaids: 164
  • House Stewards: 96
  • Inns: 30
  • Laundry maids: 61
  • Maidservants: 109
  • Nursery Maids: 57
  • Pastrycooks: 117
  • Restaurateur: 142
  • Tavern Keepers: 142

Specialized Laborer

  • Ashworkers: 44
  • Bleachers: 29
  • Chemical Workers: 18
  • Coal Heavers: 66
  • In-Town Couriers: 84
  • Long Haul Couriers: 76
  • Dockyard Workers: 66
  • Gas Workers: 15
  • Hay Merchants: 27
  • Leech Collectors: 83
  • Millers: 78
  • Miners: 78
  • Oilmen and Polishers: 49
  • Postmen: 74
  • Pure Finder: 42
  • Skinners: 109
  • Sugar Refiners: 18
  • Tosher: 52
  • Warehousemen: 99
  • Watercarriers: 70
  • Watermen, Bargemen, etc.: 96

Skilled Laborers

  • Accountants: 40
  • Alchemist: 46
  • Clerk: 64
  • Dentists: 32
  • Educators: 92
  • Engineers: 44
  • Gardeners: 34
  • Mages: 24
  • Plumbers: 33
  • Pharmacist: 40
  • Professors: 14
  • Scientists: 24
  • Wizards: 14

Civil Servants

  • Adventurers: 31
  • Bankers: 50
  • Civil Clerks: 72
  • Civic Iudex: 36
  • Consultants: 21
  • Exorcist: 78
  • Fixers: 38
  • Kami Clerk: 63
  • Landlords: 70
  • Lawyers: 40
  • Legend Keepers: 56
  • Militia Officers: 298
  • Monks, Monastic: 99
  • Monks, Civic: 109
  • Historian, Oral: 78
  • Historian, Textual: 39
  • Policemen, Sheriffs, etc.: 78
  • Priests: 142
  • Rangers: 44
  • Rat Catchers: 52
  • Scholars: 49
  • Spiritualist: 61
  • Slayers: 18
  • Storytellers: 133
  • Military Officers: 105

Cottage Industries

  • Brewers: 99
  • Comfort Services: 126
  • Enchanters: 36
  • Herbalists: 39
  • Jaminators: 113
  • Needleworkers: 117
  • Potters: 53
  • Preserve Makers: 99
  • Quilters: 48
  • Seamsters: 192
  • Spinners: 96
  • Tinker: 37
  • Weaver: 80

Artists

  • Actors: 34
  • Architects: 12
  • Bards: 50
  • Costumers: 20
  • Dancers: 39
  • Drafters: 21
  • Engravers: 26
  • Fine Furniture Carpenters: 16
  • Glaziers: 33
  • Inlayers: 30
  • Musicians: 88
  • Painters, Art: 16
  • Playwrights: 34
  • Sculptors, Art: 29
  • Wood Carvers: 109
  • Writers: 99

Produce Industries

  • Butter Churners: 109
  • Canners: 91
  • Cheesmakers: 117
  • Ice Merchants: 14
  • Millers: 68
  • Picklers: 53
  • Smokers: 43
  • Stockmakers: 36
  • Tobacconists: 52
  • Tallowmakers: 76

12438 of Bain Castle's population work within a Foundational Occupation.

19058 of Bain Castle's population do not work in a formal occupation, but do contribute to the local economy. 1312 (4%) are noncontributers.

Points of Interest

The roads leading into Bain Castle possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

The the a set of greaves of Necromancy, an a set of greaves imbued with potent amounts of Necromancy energies was created in Bain Castle by in time immemorial, reportedly some time during the late 2nd century.

History